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The Witcher 2 Assassins of Kings V.1.2 = 4 DVD
FULL DLC
Nfo
16-05-2011........Release Date
RPG..................Game Type
Features:
* A truly epic, intense, emotionally charged adventure with non-linear game narration. Three independent plot lines with several alternative events are dependent on the player’s choices and lead to multiple different game endings and several additional plot forks. This time gameplay time will be shorter than The Witcher 1, but more intense and packed with events.
* A complex, realistic and mature story touching upon subject matter seldom seen in other RPGs, told in a manner that is understandable and attractive to contemporary gamers. We investigate the assassinations of the rulers of the Northern Kingdoms and follow Geralt’s personal theme, in which he’s looking for his own identity. Gradually we learn how powerful forces influence our situation and what role they order us to play.
* Rich, mature dialogue as found in Andrzej Sapkowski’s book series and The Witcher 1, presented in highly filmic cutscenes and dialogues sequences, thanks to a new game engine.
* New, improved system of flashbacks. Now the reminiscences of Geralt, in which we observe the link between our past choices with current actions, are realistically and smoothly woven into the gameplay.
Sex and eroticism will be introduced in a much more realistic, involving and mature way, thanks to which sexual relationships are presented more credibly than in TW1.
* Unique, deep, consistent and rich game world established in a series of best-selling books by A. Sapkowski and recreated in the game to provide an incredible, believable story-driven experience.
* Believable, true-to-life characters with their own motivations and goals. During our journey we meet ordinary men, soldiers, rebels, powerful mages, rulers and their assassins. Depending on our decisions we meet different game characters, and our relationships shape further actions in the game.
Highly varied, breathtaking locations, which thanks to the new engine create a cohesive, fully accessible world!
Rich, living world in which every character has their own way of life
and unique occupations. Our actions modify the relationship with the
game-world population and, in the case of the main plot line, open or
close the possibilities of interaction with the game world.
Greater freedom of exploration to provide increased game realism and a
wider range of new tactical options. Geralt will surmount barriers,
jump over fences, scale walls and ascend rock formations.
http://img.nattawat.org/images/84n9hahtkvp2903ub7.jpg
System requirements
OS: Windows XP/Vista/7
Processor: Intel Core 2 Duo 2.2 GHz or similar AMD
Memory: 1 GB for Win XP / 2 GB for Win Vista
Graphics: Nvidia GF 8800 512 VR or similar ATI
Hard Drive: 16GB for game and 8GB bonus content
Genre: RPG
Publisher: Atari
Developer: CD Projekt RED STUDIO
ESRB: E10+ for Everyone 10+: Cartoon Violence, Comic Mischief
Patch 1.2 Corrections/Amendments (June 3, 2011)
-All previously released DLC packages are installed with Patch 1.2:
"Blue Stripes Combat Jacket"
Ultimate Alchemist's Outfit"
Ultimate Mage's Outfit"
"Ultimate Swordsman's Outfit"
"Finisher Pack"
"Mysterious Merchant"
"Troll Trouble"
-Patch 1.2 adds a new free DLC package titled “Barbers and Coiffeuses.” To take advantage of barbershop and hairstyling services, look for Einar Gausel in Chapter 1 of the game, Sambor in Henselt’s Camp in Chapter 2, Felicia Cori in Chapter 2 if you travel to Vergen, and Felicia Cori once again in Chapter 3.
-Game saves are now compressed automatically, lowering the amount of disk space they utilize.
-An option has been added to the game menu allowing game saves to be deleted. To delete a game save, highlight the relevant item and press the ‘Delete’ key.
-The game menu now loads at a markedly accelerated pace.
-The game now supports Logitech G35 headphones and other USB headsets with on-board sound cards.
-A number of fixes have been added to the key binding functionality (actions can now be mapped to number pad and cursor/arrow keys).
-Analog sticks on gamepads now work correctly in the GUI panels.
-A number of game balance fixes have been introduced in the Prologue.
-Lock on targets is not lost when the distance to targets increases.
-A number of fixes have been made in blocking functionality during combat. Also, player character responsiveness in combat has been improved, and Geralt can attack more than one target during normal combat.
-A number of corrections have been made in the statistics displayed in item diagrams in the Crafting panel.
-The Witcher 1 saves are now imported correctly.
-An auto–save has been added before the fight against the draug.
-Flare bomb duration is now 2 (two) minutes.
-Issue involving the equipping of bombs (or other items) even if they were not present in the character Inventory has been fixed.
-Islamic–themed and similar textures have been deleted and/or replaced.
-A number of fixes have been made in game dialogues.
-Issue that blocked advancement to the next level at the start of Chapter 3 has been fixed.
-Issue involving the occurrence of T-poses upon the destruction of nekker nests has been corrected.
-Guards can no longer block Geralt when he is on a ladder.
-Knives no longer affect friendly NPCs.
-Bug related to using some containers has been fixed.
-Ostmurk (an ingredient required to complete a quest) can no longer be sold.
-Ingredients required to complete the “Melitele's Heart” quest have been added to the - game.
-A fix has been introduced in the “Troll Trouble” quest whereby the she–troll’s head can be won in a game of dice poker.
-The Ghost of the Banner can no longer be killed by wraiths.
-Issue involving the Operator being neutral and thus susceptible to being killed before any conversation occurs has been fixed.
-A number of fixes have been introduced to prevent selected NPCs from being blocked (king in siege tower, knights when destroying a gate in the Prologue, etc.).
-The “Three Sisters” quest has been fixed so that the door does not remain locked forever once the quest has been completed.
-A number of progression breaks have been fixed, including instances of blocked meditation, inability to save game, and blocked combat after use of static cameras (e.g. game could not be saved after completion of the “Indecent Proposal” quest).
-The progression break during the fight against the dragon in Chapter 3 (exploration not working properly) has been fixed.
-The progression break during the fight against Dethmold (whereby he sometimes remained behind his barrier, doing nothing) has been fixed.
-The progression break (black screen) in the "Little Shop of Dreams" quest has been fixed.
-The progression break following failure to complete the ritual with Anezka has been fixed.
-The progression break during the dialogue on the beach in the “Hung Over” quest has been fixed.
Review